narrative theories: Propp/Todorov/Barthes/Levi-strausse

the brief calls for me to develop a narrative to build my game around. for this i looked into the narrative theories of propp, todorov, barthes and strausse.

vladmir propp

propp discovered that the majority of the narratives he read (mostly russian folktales) shared a similar structure. this structure consisted of 8 roles in which the characters in the story would fall into:

  • the villain- the enemy/person or thing that works against the heroes actions
  • the hero- morally good, seeking something
  • the donor – the provider of an object/key component to the hero’s journey
  • the helper- the person(s) who assists the hero on his/her journey
  • the princess- the hero’s goal/reward
  • the father of the princess- the person or thing that give the hero the reward
  • the dispatcher- the person who sends the hero on their journey
  • the false hero- a person who appears to be good but ends up aiding the villain

propp tell us that not every story may contain all the roles or that one character can take up more than one of them. these are called the “8 spheres of action”

lets take lord of the rings as an example:

villain- sauron

hero- frodo baggins

donor- Bilbo baggins

helper- Samwise

princess- Salvation of middle earth

father of the Princess- the elves

dispatcher- Gandalf

false hero- Saruman


Using an aduino

jake and I had a crack at using an Arduino. an Arduino is a miniature computer of sorts that can be programmed to perform a wide range of tasks.

i had never used one before so i started of simple, using the Arduino software i programmed the Arduino to make an LED switch on and off at the push of one of two buttons.

the setup for the toggle light.
the setup for the toggle light.

i first set up the wiring in the breadboard (the white thing with all the wires in it). how they were laid out was important as i dont want to short circuit the board. one all was in place i has to push the function (that was pre written in the Arduino software) to the Arduino itself.

the code told the Arduino to sent a charge of electricity from a port upon receiving a signal from the button.

Photo on 02-10-2015 at 14.22
Photo on 02-10-2015 at 14.22 #2
And on

it didn’t blow up. thats a start. i could see possible use for an Arduino in future projects, it would be interesting when being used in a game that involved disarming a time bomb or interacting with controls.